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- #!/usr/bin/perl
- use strict;
- use warnings;
- # Local modules
- use Cwd qw(abs_path);
- use File::Basename qw(dirname);
- use lib dirname(abs_path($0));
- use DMX;
- # User config
- my $PREHEAT_DELAY = 2;
- my $PREHEAT_TIMEOUT = $PREHEAT_DELAY + 300;
- my $MOTION_TIMEOUT = 1200;
- my $ENABLE_TIMEOUT = 3600;
- my $PLAYING_TIMEOUT = int($ENABLE_TIMEOUT / 2);
- my %DIM = (
- 'OFF' => [ { 'channel' => 20, 'value' => 0, 'time' => 0 }, ],
- 'ON' => [ { 'channel' => 20, 'value' => 255, 'time' => 0 }, ],
- 'PREHEAT' => [ { 'channel' => 20, 'value' => 255, 'time' => 0 }, ],
- );
- # App config
- my $DATA_DIR = DMX::dataDir();
- my $STATE_SOCK = 'OIL';
- my $OUTPUT_FILE = $DATA_DIR . $STATE_SOCK;
- my $PUSH_TIMEOUT = 20;
- my $PULL_TIMEOUT = $PUSH_TIMEOUT * 3;
- my $MAX_DELAY = $PULL_TIMEOUT / 2;
- my $MIN_DELAY = 0.25;
- my $DELAY = $MAX_DELAY;
- # Debug
- my $DEBUG = 0;
- if ($ENV{'DEBUG'}) {
- $DEBUG = 1;
- }
- # State
- my $state = 'OFF';
- my $stateLast = $state;
- my $masterState = 'OFF';
- my %exists = ();
- my %mtime = ();
- my $pushLast = 0;
- my $pullLast = time();
- my $update = 0;
- my $lastPlay = 0;
- my $lastPause = 0;
- my $enable = 0;
- my $enableLast = $enable;
- # Always force the heater into OFF at launch
- $state = 'OFF';
- DMX::applyDataset($DIM{$state}, $state, $OUTPUT_FILE);
- # Sockets
- DMX::stateSocket($STATE_SOCK);
- DMX::stateSubscribe($STATE_SOCK);
- # Loop forever
- while (1) {
- # Wait for state updates
- my $cmdState = DMX::readState($DELAY, \%exists, \%mtime, undef());
- # Avoid repeated calls to time()
- my $now = time();
- # Record only valid states
- if (defined($cmdState)) {
- $masterState = $cmdState;
- $pullLast = $now;
- }
- # Die if we don't see regular updates
- if ($now - $pullLast > $PULL_TIMEOUT) {
- die('No update on state socket in past ' . $PULL_TIMEOUT . " seconds. Exiting...\n");
- }
- # Remember the last master PLAY mtime and elapsed seconds since then
- if ($masterState eq 'PLAY') {
- $lastPlay = $now;
- } elsif ($masterState eq 'PAUSE') {
- $lastPause = $now;
- }
- my $elaspedPlay = $now - $lastPlay;
- my $elaspedPause = $now - $lastPause;
- # Reduce our minimum update rate to make timer-based modes more accurate
- if ($elaspedPlay && $elaspedPlay < $PREHEAT_TIMEOUT) {
- $DELAY = $MIN_DELAY;
- } else {
- $DELAY = $MAX_DELAY;
- }
- # Overall enable state
- $enableLast = $enable;
- $enable = 1;
- if ($exists{'OIL_DISABLE'}) {
- $enable = 0;
- }
- # Calculate the new state
- $stateLast = $state;
- $state = 'OFF';
- if ($enable) {
- if ($mtime{'MOTION_GARAGE'} > $now - $MOTION_TIMEOUT) {
- $state = 'ON';
- } elsif (($masterState eq 'PAUSE' || $masterState eq 'MOTION')
- && $PREHEAT_TIMEOUT > $elaspedPlay
- && $PREHEAT_DELAY < $elaspedPlay)
- {
- $state = 'PREHEAT';
- }
- }
- # Force updates on a periodic basis
- if (!$update && $now - $pushLast > $PUSH_TIMEOUT) {
- if ($DEBUG) {
- print STDERR "Forcing periodic update\n";
- }
- $update = 1;
- }
- # Force updates on any state change
- if (!$update && $stateLast ne $state) {
- if ($DEBUG) {
- print STDERR 'State change: ' . $stateLast . ' => ' . $state . "\n";
- }
- $update = 1;
- }
- # Force updates on any enabled change
- if (!$update && $enableLast != $enable) {
- if ($DEBUG) {
- print STDERR 'Enable change: ' . $enableLast . ' => ' . $enable . "\n";
- }
- $update = 1;
- }
- # Update the lighting
- if ($update) {
- # Update
- my $stateTxt = $state;
- if ($enable) {
- $stateTxt .= ' (Enabled)';
- }
- DMX::applyDataset($DIM{$state}, $stateTxt, $OUTPUT_FILE);
- # Update the push time
- $pushLast = $now;
- # Clear the update flag
- $update = 0;
- }
- }
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