overhead.pl 2.7 KB

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  1. #!/usr/bin/perl
  2. use strict;
  3. use warnings;
  4. # Local modules
  5. use Cwd qw(abs_path);
  6. use File::Basename qw(dirname);
  7. use lib dirname(abs_path($0));
  8. use DMX;
  9. # User config
  10. my %DIM = (
  11. 'OFF' => [ { 'channel' => 4, 'value' => 0, 'time' => 60000 }, ],
  12. 'PLAY' => [ { 'channel' => 4, 'value' => 32, 'time' => 500 }, ],
  13. 'PLAY_HIGH' => [ { 'channel' => 4, 'value' => 48, 'time' => 500 }, ],
  14. 'PAUSE' => [ { 'channel' => 4, 'value' => 96, 'time' => 6000, 'delay' => 9000 }, ],
  15. 'MOTION' => [ { 'channel' => 4, 'value' => 128, 'time' => 2500 }, ],
  16. );
  17. # App config
  18. my $DATA_DIR = DMX::dataDir();
  19. my $OUTPUT_FILE = $DATA_DIR . 'OVERHEAD';
  20. my $STATE_SOCK = $OUTPUT_FILE . '.socket';
  21. my $PUSH_TIMEOUT = 20;
  22. my $PULL_TIMEOUT = $PUSH_TIMEOUT * 3;
  23. my $DELAY = $PULL_TIMEOUT / 2;
  24. # Debug
  25. my $DEBUG = 0;
  26. if ($ENV{'DEBUG'}) {
  27. $DEBUG = 1;
  28. }
  29. # Construct a list of valid states
  30. my %VALID = ();
  31. foreach my $key (keys(%DIM)) {
  32. $VALID{$key} = 1;
  33. }
  34. # Sockets
  35. DMX::stateSocket($STATE_SOCK);
  36. DMX::stateSubscribe($STATE_SOCK);
  37. # State
  38. my $state = 'OFF';
  39. my $stateLast = $state;
  40. my %exists = ();
  41. my $pushLast = 0;
  42. my $pullLast = time();
  43. my $update = 0;
  44. # Always force lights out at launch
  45. DMX::dim({ 'channel' => 4, 'value' => 0, 'time' => 0 });
  46. # Loop forever
  47. while (1) {
  48. # State is calculated; use newState to gather data
  49. my $newState = $state;
  50. # Wait for state updates
  51. my $cmdState = DMX::readState($DELAY, \%exists, undef(), \%VALID);
  52. if (defined($cmdState)) {
  53. $newState = $cmdState;
  54. $pullLast = time();
  55. }
  56. # Die if we don't see regular updates
  57. if (time() - $pullLast > $PULL_TIMEOUT) {
  58. die('No update on state socket in past ' . $PULL_TIMEOUT . " seconds. Exiting...\n");
  59. }
  60. # Skip processing when in RAVE or EFFECT mode
  61. if ($exists{'RAVE'} || $exists{'EFFECT'}) {
  62. if ($DEBUG) {
  63. print STDERR "Suspending normal operation while in RAVE mode\n";
  64. }
  65. $update = 1;
  66. next;
  67. }
  68. # Calculate the new state
  69. $stateLast = $state;
  70. if ($exists{'LIGHTS'}) {
  71. if ($newState eq 'PLAY') {
  72. $newState = 'PLAY_HIGH';
  73. }
  74. } else {
  75. if ($newState eq 'PLAY_HIGH') {
  76. $newState = 'PLAY';
  77. }
  78. }
  79. $state = $newState;
  80. # Force updates on a periodic basis
  81. if (!$update && time() - $pushLast > $PUSH_TIMEOUT) {
  82. if ($DEBUG) {
  83. print STDERR "Forcing periodic update\n";
  84. }
  85. $update = 1;
  86. }
  87. # Force updates on any state change
  88. if (!$update && $stateLast ne $state) {
  89. if ($DEBUG) {
  90. print STDERR 'State change: ' . $stateLast . ' => ' . $state . "\n";
  91. }
  92. $update = 1;
  93. }
  94. # Update the lighting
  95. if ($update) {
  96. # Update
  97. DMX::applyDataset($DIM{$state}, $state, $OUTPUT_FILE);
  98. # Update the push time
  99. $pushLast = time();
  100. # Clear the update flag
  101. $update = 0;
  102. }
  103. }