rope.pl 4.1 KB

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  1. #!/usr/bin/perl
  2. use strict;
  3. use warnings;
  4. # Local modules
  5. use Cwd qw(abs_path);
  6. use File::Basename qw(dirname);
  7. use lib dirname(abs_path($0));
  8. use DMX;
  9. # User config
  10. my %DIM = (
  11. 'OFF' => [
  12. { 'channel' => 0, 'value' => 0, 'time' => 60000 }
  13. ],
  14. 'PLAY' => [
  15. { 'channel' => 1, 'value' => 64, 'time' => 500 },
  16. { 'channel' => 2, 'value' => 32, 'time' => 500 },
  17. { 'channel' => 3, 'value' => 80, 'time' => 2500 },
  18. { 'channel' => 5, 'value' => 64, 'time' => 500 },
  19. { 'channel' => 6, 'value' => 36, 'time' => 500 },
  20. { 'channel' => 7, 'value' => 32, 'time' => 500 },
  21. { 'channel' => 8, 'value' => 16, 'time' => 500 },
  22. { 'channel' => 9, 'value' => 16, 'time' => 500 },
  23. ],
  24. 'PLAY_HIGH' => [
  25. { 'channel' => 1, 'value' => 255, 'time' => 500 },
  26. { 'channel' => 2, 'value' => 128, 'time' => 500 },
  27. { 'channel' => 3, 'value' => 192, 'time' => 1500 },
  28. { 'channel' => 5, 'value' => 128, 'time' => 500 },
  29. { 'channel' => 6, 'value' => 36, 'time' => 500 },
  30. { 'channel' => 7, 'value' => 128, 'time' => 500 },
  31. { 'channel' => 8, 'value' => 16, 'time' => 500 },
  32. { 'channel' => 9, 'value' => 96, 'time' => 500 },
  33. ],
  34. 'PAUSE' => [
  35. { 'channel' => 1, 'value' => 255, 'time' => 1000 },
  36. { 'channel' => 2, 'value' => 192, 'time' => 10000 },
  37. { 'channel' => 3, 'value' => 192, 'time' => 5000 },
  38. { 'channel' => 5, 'value' => 255, 'time' => 1000 },
  39. { 'channel' => 6, 'value' => 104, 'time' => 6000, 'delay' => 3000 },
  40. { 'channel' => 7, 'value' => 192, 'time' => 10000 },
  41. { 'channel' => 8, 'value' => 96, 'time' => 6000, 'delay' => 6000 },
  42. { 'channel' => 9, 'value' => 96, 'time' => 6000, 'delay' => 3000 },
  43. ],
  44. 'MOTION' => [
  45. { 'channel' => 1, 'value' => 255, 'time' => 1000 },
  46. { 'channel' => 2, 'value' => 192, 'time' => 1000 },
  47. { 'channel' => 3, 'value' => 192, 'time' => 1000 },
  48. { 'channel' => 5, 'value' => 192, 'time' => 1000 },
  49. { 'channel' => 6, 'value' => 104, 'time' => 1000 },
  50. { 'channel' => 7, 'value' => 192, 'time' => 1000 },
  51. { 'channel' => 8, 'value' => 96, 'time' => 2000 },
  52. { 'channel' => 9, 'value' => 96, 'time' => 1500 },
  53. ],
  54. );
  55. # App config
  56. my $DATA_DIR = DMX::dataDir();
  57. my $OUTPUT_FILE = $DATA_DIR . 'ROPE';
  58. my $STATE_SOCK = $OUTPUT_FILE . '.socket';
  59. my $PUSH_TIMEOUT = 20;
  60. my $PULL_TIMEOUT = $PUSH_TIMEOUT * 3;
  61. my $DELAY = $PULL_TIMEOUT / 2;
  62. # Debug
  63. my $DEBUG = 0;
  64. if ($ENV{'DEBUG'}) {
  65. $DEBUG = 1;
  66. }
  67. # Construct a list of valid states
  68. my %VALID = ();
  69. foreach my $key (keys(%DIM)) {
  70. $VALID{$key} = 1;
  71. }
  72. # Sockets
  73. DMX::stateSocket($STATE_SOCK);
  74. DMX::stateSubscribe($STATE_SOCK);
  75. # State
  76. my $state = 'OFF';
  77. my $stateLast = $state;
  78. my %exists = ();
  79. my $pushLast = 0;
  80. my $pullLast = time();
  81. my $update = 0;
  82. # Always force lights out at launch
  83. DMX::dim({ 'channel' => 0, 'value' => 0, 'time' => 0 });
  84. # Loop forever
  85. while (1) {
  86. # State is calculated; use newState to gather data
  87. my $newState = $state;
  88. # Wait for state updates
  89. my $cmdState = DMX::readState($DELAY, \%exists, \%VALID);
  90. if (defined($cmdState)) {
  91. $newState = $cmdState;
  92. $pullLast = time();
  93. }
  94. # Skip processing when in RAVE mode
  95. if ($exists{'RAVE'}) {
  96. if ($DEBUG) {
  97. print STDERR "Suspending normal operation while in RAVE mode\n";
  98. }
  99. $update = 1;
  100. next;
  101. }
  102. # Calculate the new state
  103. $stateLast = $state;
  104. if ($exists{'LIGHTS'}) {
  105. if ($newState eq 'PLAY') {
  106. $newState = 'PLAY_HIGH';
  107. }
  108. } else {
  109. if ($newState eq 'PLAY_HIGH') {
  110. $newState = 'PLAY';
  111. }
  112. }
  113. $state = $newState;
  114. # Force updates on a periodic basis
  115. if (time() - $pushLast > $PUSH_TIMEOUT) {
  116. $update = 1;
  117. }
  118. # Die if we don't see regular updates
  119. if (time() - $pullLast > $PULL_TIMEOUT) {
  120. die('No update on state socket in past ' . $PULL_TIMEOUT . " seconds. Exiting...\n");
  121. }
  122. # Force updates on any state change
  123. if ($stateLast ne $state) {
  124. if ($DEBUG) {
  125. print STDERR 'State change: ' . $stateLast . ' => ' . $state . "\n";
  126. }
  127. $update = 1;
  128. }
  129. # Update the lighting
  130. if ($update) {
  131. # Update
  132. DMX::applyDataset($DIM{$state}, $state, $OUTPUT_FILE);
  133. # Update the push time
  134. $pushLast = time();
  135. # Clear the update flag
  136. $update = 0;
  137. }
  138. }