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- #!/usr/bin/perl
- use strict;
- use warnings;
- # Local modules
- use Cwd qw(abs_path);
- use File::Basename qw(dirname);
- use lib dirname(abs_path($0));
- use DMX;
- # Config
- my $TIMEOUT = 900;
- my $COUNTDOWN = 119;
- my $OFF_DELAY = 15;
- my $CMD_DELAY = 20;
- # Available color modes, bright to dark:
- # DYNAMIC
- # NATURAL
- # THEATER
- # THEATER_BLACK_1
- #
- # Color modes by proportion of lamp life
- my $LAMP_LIFE = 1500;
- my %COLORS = (
- '0.500' => {
- 'high' => 'THEATER',
- 'play' => 'THEATER_BLACK_1',
- 'low' => 'THEATER_BLACK_1',
- },
- '0.600' => {
- 'high' => 'NATURAL',
- 'play' => 'THEATER',
- 'low' => 'THEATER_BLACK_1',
- },
- '0.700' => {
- 'high' => 'DYNAMIC',
- 'play' => 'NATURAL',
- 'low' => 'THEATER_BLACK_1',
- },
- '0.800' => {
- 'high' => 'DYNAMIC',
- 'play' => 'DYNAMIC',
- 'low' => 'THEATER_BLACK_1',
- },
- );
- # App config
- my $DATA_DIR = DMX::dataDir();
- my $STATE_SOCK = 'PROJECTOR_POWER';
- my $PROJ_SOCK = 'PROJECTOR';
- my $OUTPUT_FILE = $DATA_DIR . $STATE_SOCK;
- my $PUSH_TIMEOUT = 20;
- my $PULL_TIMEOUT = $PUSH_TIMEOUT * 3;
- my $DELAY = $PULL_TIMEOUT / 2;
- # Prototypes
- sub sayShutdown($);
- # Debug
- my $DEBUG = 0;
- if ($ENV{'DEBUG'}) {
- $DEBUG = 1;
- }
- # Sockets
- DMX::stateSocket($STATE_SOCK);
- DMX::stateSubscribe($STATE_SOCK);
- my $proj = DMX::clientSock($PROJ_SOCK);
- # State
- my $state = 'OFF';
- my $stateLast = $state;
- my %exists = ();
- my %mtime = ();
- my $pushLast = 0;
- my $pullLast = time();
- my $update = 0;
- my $lastAnnounce = 0;
- my $lastUser = time();
- my $shutdown = 0;
- my $life = 0;
- my @color_sets = sort { $a <=> $b } keys(%COLORS);
- my $color_set = $color_sets[0];
- my $color = $COLORS{$color_set}{'low'};
- # Loop forever
- while (1) {
- # State is calculated; use newState to gather data
- my $newState = $state;
- # Wait for state updates
- {
- my $cmdState = DMX::readState($DELAY, \%exists, \%mtime, undef());
- if (defined($cmdState)) {
- $newState = $cmdState;
- $pullLast = time();
- }
- }
- # Die if we don't see regular updates
- if (time() - $pullLast > $PULL_TIMEOUT) {
- die('No update on state socket in past ' . $PULL_TIMEOUT . " seconds. Exiting...\n");
- }
- # Menu changes count as activity
- if ($mtime{'GUI'} && $lastUser < $mtime{'GUI'}) {
- $lastUser = $mtime{'GUI'};
- }
- # Projector starts count as activity
- if ($exists{'PROJECTOR'} && $lastUser < $mtime{'PROJECTOR'}) {
- $lastUser = $mtime{'PROJECTOR'};
- } elsif ($newState eq 'ON') {
- $lastUser = time();
- }
- # Playing counts as activity
- if ($exists{'PLAYING'} && $lastUser < time()) {
- $lastUser = time();
- }
- # Clear the shutdown timestamp if there is new user activity
- if ($shutdown && (!$exists{'PROJECTOR'} || $lastUser > $shutdown)) {
- $shutdown = 0;
- }
- # Record the shutdown timestamp, if the projector is on
- if ($newState eq 'SHUTDOWN' && $exists{'PROJECTOR'}) {
- if ($DEBUG) {
- print STDERR "Recorded shutdown timestamp\n";
- }
- $shutdown = time();
- $lastUser = $shutdown;
- }
- # Calculate the elapsed time
- my $elapsed = time() - $lastUser;
- if ($DEBUG) {
- print STDERR 'Time since last user action: ' . $elapsed . "\n";
- }
- # Calculate the new state
- $stateLast = $state;
- if ($exists{'PROJECTOR'}) {
- if ($shutdown) {
- $state = 'SHUTDOWN';
- if ($elapsed > $OFF_DELAY) {
- $state = 'OFF';
- }
- } else {
- if ($elapsed > $TIMEOUT) {
- $state = 'COUNTDOWN';
- if ($elapsed > $TIMEOUT + $COUNTDOWN) {
- $state = 'OFF';
- }
- } else {
- $state = 'ON';
- }
- }
- } else {
- if ($newState eq 'ON') {
- $state = 'ON';
- }
- }
- # Select a color set based on the lamp life
- if (exists($exists{'PROJECTOR_LAMP'})) {
- $life = $exists{'PROJECTOR_LAMP'} / $LAMP_LIFE;
- if ($DEBUG) {
- print STDERR 'Lamp life: ' . ($life * 100) . "%\n";
- }
- my $max_set_num = scalar(@color_sets) - 1;
- $color_set = $color_sets[$max_set_num];
- for (my $i = 0 ; $i < $max_set_num ; $i++) {
- if ($life < $color_sets[$i]) {
- $color_set = $color_sets[$i];
- last;
- }
- }
- if ($DEBUG) {
- print STDERR 'Color set: ' . $color_set . "\n";
- }
- }
- # Calculate the color mode
- # PLAY for normal playback
- # HIGH when playing and LIGHTS || BRIGHT
- # LOW for audio, and when we're half way to the timeout (to save the bulb)
- # HIGH when the GUI is up
- # PLAY if we haven't figured out what else to do
- my $playLights = 0;
- if ($newState eq 'PLAY') {
- $playLights = 1;
- } elsif ($exists{'PLAYING_TYPE'} eq 'Audio') {
- $color = $COLORS{$color_set}{'low'};
- } elsif ($elapsed > $TIMEOUT / 2) {
- $color = $COLORS{$color_set}{'low'};
- } elsif ($exists{'GUI'}) {
- $color = $COLORS{$color_set}{'high'};
- } else {
- $playLights = 1;
- }
- # If playLights was set, choose the color mode based on the LIGHTS setting
- if ($playLights) {
- $color = $COLORS{$color_set}{'play'};
- if ($exists{'LIGHTS'} || $exists{'BRIGHT'}) {
- $color = $COLORS{$color_set}{'high'};
- }
- }
- if ($DEBUG) {
- print STDERR 'Selected color: ' . $color . "\n";
- }
- # Force updates on a periodic basis
- if (!$update && time() - $pushLast > $PUSH_TIMEOUT) {
- # Not for the projector
- #if ($DEBUG) {
- # print STDERR "Forcing periodic update\n";
- #}
- #$update = 1;
- }
- # Force updates on any state change
- if (!$update && $stateLast ne $state) {
- if ($DEBUG) {
- print STDERR 'State change: ' . $stateLast . ' => ' . $state . "\n";
- }
- $update = 1;
- }
- # Force updates when there is a physical state mistmatch
- if (!$update) {
- if ($state eq 'OFF' && $exists{'PROJECTOR'}) {
- if ($DEBUG) {
- print STDERR 'Physical state mismatch: ' . $state . ':' . $exists{'PROJECTOR'} . "\n";
- }
- $update = 1;
- }
- }
- # Set the color mode as needed
- if ($exists{'PROJECTOR'} && $exists{'PROJECTOR_COLOR'} ne $color) {
- if ($DEBUG) {
- print STDERR 'Setting color to: ' . $color . "\n";
- }
- $proj->send($color)
- or die('Unable to write command to projector socket: ' . $color . ": ${!}\n");
- }
- # Announce a pending shutdown
- if ($state eq 'COUNTDOWN' || $state eq 'SHUTDOWN') {
- my $timeLeft = 0;
- if ($state eq 'SHUTDOWN') {
- $timeLeft = $OFF_DELAY - $elapsed;
- } else {
- $timeLeft = ($TIMEOUT + $COUNTDOWN) - $elapsed;
- }
- sayShutdown($timeLeft / 60);
- }
- # Only allow updates to "ON" or "OFF" -- the projector knows no other states
- if ($update && ($state ne 'ON' && $state ne 'OFF')) {
- if ($DEBUG) {
- print STDERR 'Ignoring update state other than ON/OFF: ' . $state . "\n";
- }
- $update = 0;
- }
- # Only allow updates every few seconds -- the projector goes dumb during power state changes
- if ($update && time() < $pushLast + $CMD_DELAY) {
- if ($DEBUG) {
- print STDERR 'Ignoring overrate update: ' . $state . "\n";
- }
- $update = 0;
- }
- # Update the projector
- if ($update) {
- # Extra debugging to record pushes
- if ($DEBUG) {
- print STDERR 'State: ' . $state . "\n";
- }
- # Send master power state
- $proj->send($state)
- or die('Unable to write command to proj socket: ' . $state . ": ${!}\n");
- # Annouce the state change, after the fact
- DMX::say('Projector ' . $state);
- # Announce lamp life status, if near/past $LAMP_LIFE
- if (exists($exists{'PROJECTOR_LAMP'})) {
- if ($life > 0.9) {
- DMX::say('Projector lamp has run for ' . int($life * 100) . '% of its projected life.');
- }
- }
- # No output file
- # Update the push time
- $pushLast = time();
- # Clear the lastAnnounce timer
- $lastAnnounce = 0;
- # Clear the update flag
- $update = 0;
- }
- }
- sub sayShutdown($) {
- my ($minutesLeft) = @_;
- # Only allow annoucements once per minute
- if (time() < $lastAnnounce + 60) {
- return;
- }
- $lastAnnounce = time();
- # Determine the unit
- my $unit = 'minute';
- my $timeLeft = $minutesLeft;
- if ($minutesLeft < 1) {
- $timeLeft = $minutesLeft * 60;
- $unit = 'second';
- }
- # Avoid saying "0" unless we *really* mean it
- $timeLeft = ceil($timeLeft);
- # Add an "s" as needed
- my $plural = 's';
- if ($timeLeft == 1) {
- $plural = '';
- }
- $unit .= $plural;
- # Speak
- DMX::say('Projector shutdown in about ' . $timeLeft . ' ' . $unit);
- }
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