#!/usr/bin/perl use strict; use warnings; # Local modules use Cwd qw(abs_path); use File::Basename qw(dirname); use lib dirname(abs_path($0)); use DMX; # Config my $TIMEOUT = 900; my $COUNTDOWN = 119; my $OFF_DELAY = 15; my $CMD_DELAY = 20; my $PAUSE_DELAY = 10; # Available color modes, bright to dark: # DYNAMIC # NATURAL # THEATER # THEATER_BLACK_1 # # Color modes by proportion of lamp life my $LAMP_LIFE = 1625; my %COLORS = ( '0.332' => { 'high' => 'THEATER', 'play' => 'THEATER_BLACK_1', 'low' => 'THEATER_BLACK_1', }, '0.600' => { 'high' => 'NATURAL', 'play' => 'THEATER', 'low' => 'THEATER_BLACK_1', }, '0.700' => { 'high' => 'DYNAMIC', 'play' => 'NATURAL', 'low' => 'THEATER_BLACK_1', }, '0.800' => { 'high' => 'DYNAMIC', 'play' => 'DYNAMIC', 'low' => 'THEATER_BLACK_1', }, ); # App config my $DATA_DIR = DMX::dataDir(); my $STATE_SOCK = 'PROJECTOR_POWER'; my $PROJ_SOCK = 'PROJECTOR'; my $OUTPUT_FILE = $DATA_DIR . $STATE_SOCK; my $PUSH_TIMEOUT = 20; my $PULL_TIMEOUT = $PUSH_TIMEOUT * 3; my $DELAY = $PULL_TIMEOUT / 2; # Prototypes sub sayShutdown($); # Debug my $DEBUG = 0; if ($ENV{'DEBUG'}) { $DEBUG = 1; } # Sockets DMX::stateSocket($STATE_SOCK); DMX::stateSubscribe($STATE_SOCK); my $proj = DMX::clientSock($PROJ_SOCK); # State my $state = 'OFF'; my $stateLast = $state; my %exists = (); my %mtime = (); my $pushLast = 0; my $pullLast = time(); my $update = 0; my $lastAnnounce = 0; my $lastUser = time(); my $shutdown = 0; my $life = 0; my @color_sets = sort { $a <=> $b } keys(%COLORS); my $color_set = $color_sets[0]; my $color = $COLORS{$color_set}{'low'}; my $lastPlay = 0; # Loop forever while (1) { # State is calculated; use newState to gather data my $newState = $state; # Wait for state updates my $cmdState = DMX::readState($DELAY, \%exists, \%mtime, undef()); # Avoid repeated calls to time() my $now = time(); # Record only valid states if (defined($cmdState)) { $newState = $cmdState; $pullLast = $now; } # Die if we don't see regular updates if ($now - $pullLast > $PULL_TIMEOUT) { die('No update on state socket in past ' . $PULL_TIMEOUT . " seconds. Exiting...\n"); } # Menu changes count as activity if ($mtime{'GUI'} && $lastUser < $mtime{'GUI'}) { $lastUser = $mtime{'GUI'}; } # Projector starts count as activity if ($exists{'PROJECTOR'} && $lastUser < $mtime{'PROJECTOR'}) { $lastUser = $mtime{'PROJECTOR'}; } elsif ($newState eq 'ON') { $lastUser = $now; } # Playing counts as activity if ($exists{'PLAYING'} && $lastUser < $now) { $lastUser = $now; } # Clear the shutdown timestamp if there is new user activity if ($shutdown && (!$exists{'PROJECTOR'} || $lastUser > $shutdown)) { $shutdown = 0; } # Record the shutdown timestamp, if the projector is on if ($newState eq 'SHUTDOWN' && $exists{'PROJECTOR'}) { if ($DEBUG) { print STDERR "Recorded shutdown timestamp\n"; } $shutdown = $now; $lastUser = $now; } # Calculate the elapsed time my $elapsed = $now - $lastUser; if ($DEBUG) { print STDERR 'Time since last user action: ' . $elapsed . "\n"; } # Calculate the new state $stateLast = $state; if ($exists{'PROJECTOR'}) { if ($shutdown) { $state = 'SHUTDOWN'; if ($elapsed > $OFF_DELAY) { $state = 'OFF'; } } else { if ($elapsed > $TIMEOUT) { $state = 'COUNTDOWN'; if ($elapsed > $TIMEOUT + $COUNTDOWN) { $state = 'OFF'; } } else { $state = 'ON'; } } } else { if ($newState eq 'ON') { $state = 'ON'; } } # Select a color set based on the lamp life if (exists($exists{'PROJECTOR_LAMP'})) { $life = $exists{'PROJECTOR_LAMP'} / $LAMP_LIFE; if ($DEBUG) { print STDERR 'Lamp life: ' . ($life * 100) . "%\n"; } my $max_set_num = scalar(@color_sets) - 1; $color_set = $color_sets[$max_set_num]; for (my $i = 0 ; $i < $max_set_num ; $i++) { if ($life < $color_sets[$i]) { $color_set = $color_sets[$i]; last; } } if ($DEBUG) { print STDERR 'Color set: ' . $color_set . "\n"; } } # Calculate the color mode # PLAY for normal playback # HIGH when playing and LIGHTS || BRIGHT # LOW for audio, and when we're half way to the timeout (to save the bulb) # HIGH when the GUI is up # PLAY if we haven't figured out what else to do my $playLights = 0; if ($newState eq 'PLAY') { $lastPlay = $now; $playLights = 1; } elsif ($newState eq 'PAUSE' && $lastPlay + $PAUSE_DELAY > $now) { $playLights = 1; } elsif ($exists{'PLAYING_TYPE'} eq 'audio') { $color = $COLORS{$color_set}{'low'}; } elsif ($elapsed > $TIMEOUT / 2) { $color = $COLORS{$color_set}{'low'}; } elsif ($exists{'GUI'}) { $color = $COLORS{$color_set}{'high'}; } else { $playLights = 1; } # If playLights was set, choose the color mode based on the LIGHTS setting if ($playLights) { $color = $COLORS{$color_set}{'play'}; if ($exists{'LIGHTS'} || $exists{'BRIGHT'}) { $color = $COLORS{$color_set}{'high'}; } } if ($DEBUG) { print STDERR 'Selected color: ' . $color . "\n"; } # Force updates on a periodic basis if (!$update && $now - $pushLast > $PUSH_TIMEOUT) { # Not for the projector #if ($DEBUG) { # print STDERR "Forcing periodic update\n"; #} #$update = 1; } # Force updates on any state change if (!$update && $stateLast ne $state) { if ($DEBUG) { print STDERR 'State change: ' . $stateLast . ' => ' . $state . "\n"; } $update = 1; } # Force updates when there is a physical state mistmatch if (!$update && $state eq 'OFF' && $exists{'PROJECTOR'}) { if ($DEBUG) { print STDERR 'Physical state mismatch: ' . $state . ':' . $exists{'PROJECTOR'} . "\n"; } $update = 1; } # Set the color mode as needed if ($exists{'PROJECTOR'} && $exists{'PROJECTOR_COLOR'} ne $color) { if ($DEBUG) { print STDERR 'Setting color to: ' . $color . "\n"; } $proj->send($color) or die('Unable to write command to projector socket: ' . $color . ": ${!}\n"); } # Announce a pending shutdown if ($state eq 'COUNTDOWN' || $state eq 'SHUTDOWN') { my $timeLeft = 0; if ($state eq 'SHUTDOWN') { $timeLeft = $OFF_DELAY - $elapsed; } else { $timeLeft = ($TIMEOUT + $COUNTDOWN) - $elapsed; } sayShutdown($timeLeft / 60); } # Only allow updates to "ON" or "OFF" -- the projector knows no other states if ($update && ($state ne 'ON' && $state ne 'OFF')) { if ($DEBUG) { print STDERR 'Ignoring update state other than ON/OFF: ' . $state . "\n"; } $update = 0; } # Only allow updates every few seconds -- the projector goes dumb during power state changes if ($update && $now < $pushLast + $CMD_DELAY) { if ($DEBUG) { print STDERR 'Ignoring overrate update: ' . $state . "\n"; } $update = 0; } # Update the projector if ($update) { # Extra debugging to record pushes if ($DEBUG) { print STDERR 'State: ' . $state . "\n"; } # Send master power state $proj->send($state) or die('Unable to write command to proj socket: ' . $state . ": ${!}\n"); # Annouce the state change, after the fact DMX::say('Projector ' . $state); # Announce lamp life status, if near/past $LAMP_LIFE if (exists($exists{'PROJECTOR_LAMP'})) { if ($life > 0.9) { my $chance = ($life - 0.9) * 10; if (rand(1) <= $chance) { DMX::say('Projector lamp has run for ' . int($life * 100) . '% of its estimated life.'); } } } # No output file # Update the push time $pushLast = $now; # Clear the lastAnnounce timer $lastAnnounce = 0; # Clear the update flag $update = 0; } } sub sayShutdown($) { my ($minutesLeft) = @_; # Only allow annoucements once per minute my $now = time(); if ($now < $lastAnnounce + 60) { return; } $lastAnnounce = $now; # Determine the unit my $unit = 'minute'; my $timeLeft = $minutesLeft; if ($minutesLeft < 1) { $timeLeft = $minutesLeft * 60; $unit = 'second'; } # Avoid saying "0" unless we *really* mean it $timeLeft = ceil($timeLeft); # Add an "s" as needed my $plural = 's'; if ($timeLeft == 1) { $plural = ''; } $unit .= $plural; # Speak DMX::say('Projector shutdown in about ' . $timeLeft . ' ' . $unit); }