#!/usr/bin/perl use strict; use warnings; use POSIX qw(ceil floor); # Local modules use Cwd qw(abs_path); use File::Basename qw(dirname); use lib dirname(abs_path($0)); use DMX; # Config my $TIMEOUT = 900; my $COUNTDOWN = 300; my $OFF_DELAY = 15; my $CMD_DELAY = 20; my $COLOR_DELAY = 60; my $COLOR_HIGH = 'DYNAMIC'; my $COLOR_LOW = 'THEATER_BLACK_1'; # App config my $DATA_DIR = DMX::dataDir(); my $OUTPUT_FILE = $DATA_DIR . 'PROJECTOR_POWER'; my $STATE_SOCK = $OUTPUT_FILE . '.socket'; my $PROJ_SOCK = $DATA_DIR . 'PROJECTOR.socket'; my $PUSH_TIMEOUT = 20; my $PULL_TIMEOUT = $PUSH_TIMEOUT * 3; my $DELAY = $PULL_TIMEOUT / 2; # Prototypes sub say($); sub sayShutdown($); # Debug my $DEBUG = 0; if ($ENV{'DEBUG'}) { $DEBUG = 1; } # Sockets DMX::stateSocket($STATE_SOCK); DMX::stateSubscribe($STATE_SOCK); my $proj = DMX::clientSock($PROJ_SOCK); # State my $state = 'OFF'; my $stateLast = $state; my %exists = (); my %mtime = (); my $pushLast = 0; my $pullLast = time(); my $update = 0; my $lastAnnounce = 0; my $lastUser = time(); my $shutdown = 0; my $color = $COLOR_LOW; # Loop forever while (1) { # State is calculated; use newState to gather data my $newState = $state; # Wait for state updates { my %mtimeTmp = (); my %existsTmp = (); my $cmdState = DMX::readState($DELAY, \%existsTmp, \%mtimeTmp, undef()); if (defined($cmdState)) { $newState = $cmdState; $pullLast = time(); } # Only record valid exists/mtime hashes if (scalar(keys(%existsTmp)) > 0) { %mtime = %mtimeTmp; %exists = %existsTmp; } } # Die if we don't see regular updates if (time() - $pullLast > $PULL_TIMEOUT) { die('No update on state socket in past ' . $PULL_TIMEOUT . " seconds. Exiting...\n"); } # Menu changes count as activity if ($mtime{'GUI'} && $lastUser < $mtime{'GUI'}) { $lastUser = $mtime{'GUI'}; } # Projector starts count as activity if ($exists{'PROJECTOR'} && $lastUser < $mtime{'PROJECTOR'}) { $lastUser = $mtime{'PROJECTOR'}; } elsif ($newState eq 'ON') { $lastUser = time(); } # Playing counts as activity if ($exists{'PLAYING'} && $lastUser < time()) { $lastUser = time(); } # Clear the shutdown timestamp if there is new user activity if ($shutdown && (!$exists{'PROJECTOR'} || $lastUser > $shutdown)) { $shutdown = 0; } # Record the shutdown timestamp, if the projector is on if ($newState eq 'SHUTDOWN' && $exists{'PROJECTOR'}) { if ($DEBUG) { print STDERR "Recorded shutdown timestamp\n"; } $shutdown = time(); $lastUser = $shutdown; } # Calculate the elapsed time my $elapsed = time() - $lastUser; if ($DEBUG) { print STDERR 'Time since last user action: ' . $elapsed . "\n"; } # Calculate the new state $stateLast = $state; if ($exists{'PROJECTOR'}) { if ($shutdown) { $state = 'SHUTDOWN'; if ($elapsed > $OFF_DELAY) { $state = 'OFF'; } } else { if ($elapsed > $TIMEOUT) { $state = 'COUNTDOWN'; if ($elapsed > $TIMEOUT + $COUNTDOWN) { $state = 'OFF'; } } else { $state = 'ON'; } } } else { if ($newState eq 'ON') { $state = 'ON'; } } # Calculate the color mode # LOW for playback # HIGH when playing and LIGHTS # HIGH when the GUI is up # LOW again when the GUI is up for half the timeout (to save the bulb) if ($newState eq 'PLAY') { if ($exists{'LIGHTS'}) { $color = $COLOR_HIGH; } else { $color = $COLOR_LOW; } } elsif (!$exists{'GUI'}) { $color = $COLOR_LOW; } elsif ($elapsed > $TIMEOUT / 2) { $color = $COLOR_LOW; } else { $color = $COLOR_HIGH; } # Force updates on a periodic basis if (!$update && time() - $pushLast > $PUSH_TIMEOUT) { # Not for the projector #if ($DEBUG) { # print STDERR "Forcing periodic update\n"; #} #$update = 1; } # Force updates on any state change if (!$update && $stateLast ne $state) { if ($DEBUG) { print STDERR 'State change: ' . $stateLast . ' => ' . $state . "\n"; } $update = 1; } # Force updates when there is a physical state mistmatch if (!$update) { if ($state eq 'OFF' && $exists{'PROJECTOR'}) { if ($DEBUG) { print STDERR 'Physical state mismatch: ' . $state . ':' . $exists{'PROJECTOR'} . "\n"; } $update = 1; } } # Set the color mode as needed if ($exists{'PROJECTOR'} && $exists{'PROJECTOR_COLOR'} ne $color) { if ($DEBUG) { print STDERR 'Setting color to: ' . $color . "\n"; } $proj->send($color) or die('Unable to write command to projector socket: ' . $color . ": ${!}\n"); } # Announce a pending shutdown if ($state eq 'COUNTDOWN' || $state eq 'SHUTDOWN') { my $timeLeft = 0; if ($state eq 'SHUTDOWN') { $timeLeft = $OFF_DELAY - $elapsed; } else { $timeLeft = ($TIMEOUT + $COUNTDOWN) - $elapsed; } sayShutdown($timeLeft / 60); } # Only allow updates to "ON" or "OFF" -- the projector knows no other states if ($update && ($state ne 'ON' && $state ne 'OFF')) { if ($DEBUG) { print STDERR 'Ignoring update state other than ON/OFF: ' . $state . "\n"; } $update = 0; } # Only allow updates every few seconds -- the projector goes dumb during power state changes if ($update && time() < $pushLast + $CMD_DELAY) { if ($DEBUG) { print STDERR 'Ignoring overrate update: ' . $state . "\n"; } $update = 0; } # Update the projector if ($update) { # Extra debugging to record pushes if ($DEBUG) { print STDERR 'State: ' . $state . "\n"; } # Send master power state $proj->send($state) or die('Unable to write command to proj socket: ' . $state . ": ${!}\n"); # Annouce the state change, after the fact say('Projector ' . $state); # No output file # Update the push time $pushLast = time(); # Clear the lastAnnounce timer $lastAnnounce = 0; # Clear the update flag $update = 0; } } # Speak sub say($) { my ($str) = @_; if ($DEBUG) { print STDERR 'Say: ' . $str . "\n"; } system('say', $str); } sub sayShutdown($) { my ($minutesLeft) = @_; # Only allow annoucements once per minute if (time() < $lastAnnounce + 60) { return; } $lastAnnounce = time(); # Determine the unit my $unit = 'minute'; my $timeLeft = $minutesLeft; if ($minutesLeft < 1) { $timeLeft = $minutesLeft * 60; $unit = 'second'; } # Avoid saying "0" unless we *really* mean it $timeLeft = ceil($timeLeft); # Add an "s" as needed my $plural = 's'; if ($timeLeft == 1) { $plural = ''; } $unit .= $plural; # Speak say('Projector shutdown in about ' . $timeLeft . ' ' . $unit); }