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@@ -0,0 +1,135 @@
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+#!/usr/bin/perl
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+use strict;
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+use warnings;
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+use IPC::System::Simple qw( system capture );
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+use Time::HiRes qw( usleep sleep time );
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+
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+# Local modules
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+use Cwd qw(abs_path);
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+use File::Basename qw(dirname);
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+use lib dirname(abs_path($0));
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+use DMX;
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+
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+# Prototypes
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+sub sendCmd($$);
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+
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+# App config
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+my $DATA_DIR = DMX::dataDir();
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+my $STATE_SOCK = 'HDMI_CTRL';
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+my $HDMI_SOCK = 'HDMI';
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+my $OUTPUT_FILE = $DATA_DIR . $STATE_SOCK;
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+my $PUSH_TIMEOUT = 20;
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+my $PULL_TIMEOUT = $PUSH_TIMEOUT * 3;
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+my $DELAY = $PULL_TIMEOUT / 2;
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+my $CMD_DELAY = 5.0;
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+
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+# Debug
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+my $DEBUG = 0;
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+if ($ENV{'DEBUG'}) {
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+ $DEBUG = 1;
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+}
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+
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+# Sockets
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+DMX::stateSocket($STATE_SOCK);
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+DMX::stateSubscribe($STATE_SOCK);
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+my $hdmi = DMX::clientSock($HDMI_SOCK);
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+
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+# State
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+my $state = 'OFF';
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+my $source = 'PLEX';
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+my $stateLast = $state;
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+my %exists = ();
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+my $pushLast = 0;
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+my $pullLast = time();
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+my $update = 0;
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+my $lastMode = 0;
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+my $lastInput = 0;
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+my $lastPower = 0;
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+
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+# Loop forever
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+while (1) {
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+
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+ # State is calculated; use newState to gather data
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+ my $newState = $state;
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+
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+ # Wait for state updates
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+ my $cmdState = DMX::readState($DELAY, \%exists, undef(), undef());
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+
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+ # Avoid repeated calls to time()
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+ my $now = time();
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+
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+ # Record only valid states
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+ if (defined($cmdState)) {
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+ $newState = $cmdState;
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+ $pullLast = time();
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+ }
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+
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+ # Die if we don't see regular updates
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+ if ($now - $pullLast > $PULL_TIMEOUT) {
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+ die('No update on state socket in past ' . $PULL_TIMEOUT . " seconds. Exiting...\n");
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+ }
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+
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+ # Calculate the new state
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+ $stateLast = $state;
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+ if ($exists{'GAME'}) {
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+ $state = 'GAME';
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+ } else {
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+ $state = 'PLEX';
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+ }
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+
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+ # Force updates on a periodic basis
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+ if (!$update && $now - $pushLast > $PUSH_TIMEOUT) {
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+
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+ # Not for HDMI
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+ #if ($DEBUG) {
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+ # print STDERR "Forcing periodic update\n";
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+ #}
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+ #$update = 1;
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+ }
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+
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+ # Force updates on any state change
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+ if (!$update && $stateLast ne $state) {
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+ if ($DEBUG) {
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+ print STDERR 'State change: ' . $stateLast . ' => ' . $state . "\n";
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+ }
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+ $update = 1;
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+ }
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+
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+ # Force updates when there is a physical state mistmatch
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+ if (!$update && $state ne $exists{'HDMI_SOURCE'}) {
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+ if ($DEBUG) {
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+ print STDERR 'Physical state mismatch: ' . $state . ':' . $exists{'HDMI_SOURCE'} . "\n";
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+ }
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+ $update = 1;
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+ }
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+
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+ # Only allow updates every few seconds -- the projector goes dumb during power state changes
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+ if ($update && $now < $pushLast + $CMD_DELAY) {
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+ if ($DEBUG) {
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+ print STDERR 'Ignoring overrate update: ' . $state . "\n";
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+ }
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+ $update = 0;
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+ }
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+
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+ # Update the amp
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+ if ($update) {
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+
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+ # Extra debugging to record pushes
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+ if ($DEBUG) {
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+ print STDERR 'State: ' . $state . "\n";
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+ }
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+
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+ # Send master power state
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+ $hdmi->send($state)
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+ or die('Unable to write command to HDMI socket: ' . $state . ": ${!}\n");
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+
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+ # Annouce the state change, after the fact
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+ #DMX::say('Aitch-Dee-Em-I input' . lc($state));
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+
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+ # Update the push time
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+ $pushLast = time();
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+
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+ # Clear the update flag
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+ $update = 0;
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+ }
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+}
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