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@@ -9,13 +9,15 @@ use lib dirname(abs_path($0));
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use DMX;
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# User config
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-my $MOTION_TIMEOUT = 30;
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-my %DIM = (
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- 'OFF' => [ { 'channel' => 3, 'value' => 0, 'time' => 60000 }, ],
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- 'PREMOTION' => [ { 'channel' => 3, 'value' => 32, 'time' => 2500 }, ],
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- 'MOTION' => [ { 'channel' => 3, 'value' => 192, 'time' => 750 }, ],
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- 'BRIGHT' => [ { 'channel' => 3, 'value' => 255, 'time' => 1000 }, ],
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- 'ERROR' => [ { 'channel' => 3, 'value' => 255, 'time' => 100 }, ],
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+my $MOTION_TIMEOUT = 30;
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+my $POSTMOTION_TIMEOUT = 60;
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+my %DIM = (
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+ 'OFF' => [ { 'channel' => 3, 'value' => 0, 'time' => 60000 }, ],
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+ 'PREMOTION' => [ { 'channel' => 3, 'value' => 32, 'time' => 2500 }, ],
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+ 'MOTION' => [ { 'channel' => 3, 'value' => 192, 'time' => 750 }, ],
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+ 'POSTMOTION' => [ { 'channel' => 3, 'value' => 32, 'time' => $POST_MOTION_TIMEOUT * 1000 }, ],
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+ 'BRIGHT' => [ { 'channel' => 3, 'value' => 255, 'time' => 1000 }, ],
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+ 'ERROR' => [ { 'channel' => 3, 'value' => 255, 'time' => 100 }, ],
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);
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# App config
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@@ -33,13 +35,14 @@ if ($ENV{'DEBUG'}) {
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}
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# State
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-my $state = 'OFF';
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-my $stateLast = $state;
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-my %exists = ();
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-my %mtime = ();
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-my $pushLast = 0;
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-my $pullLast = time();
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-my $update = 0;
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+my $state = 'OFF';
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+my $stateLast = $state;
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+my %exists = ();
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+my %mtime = ();
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+my $pushLast = 0;
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+my $pullLast = time();
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+my $update = 0;
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+my $lastMotion = 0;
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# Always force lights into ERROR at launch
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$state = 'ERROR';
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@@ -55,15 +58,18 @@ while (1) {
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# State is calculated; use newState to gather data
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my $newState = $state;
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+ # Avoid repeated calls to time()
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+ my $now = time();
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+
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# Wait for state updates
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my $cmdState = DMX::readState($DELAY, \%exists, \%mtime, undef());
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if (defined($cmdState)) {
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$newState = $cmdState;
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- $pullLast = time();
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+ $pullLast = $now;
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}
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# Die if we don't see regular updates
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- if (time() - $pullLast > $PULL_TIMEOUT) {
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+ if ($now - $pullLast > $PULL_TIMEOUT) {
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die('No update on state socket in past ' . $PULL_TIMEOUT . " seconds. Exiting...\n");
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}
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@@ -80,17 +86,22 @@ while (1) {
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$stateLast = $state;
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if ($exists{'BRIGHT'}) {
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$newState = 'BRIGHT';
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- } elsif ($mtime{'MOTION_STAIRS'} > time() - $MOTION_TIMEOUT) {
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- $newState = 'MOTION';
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+ } elsif ($mtime{'MOTION_STAIRS'} > $now - $MOTION_TIMEOUT) {
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+ $newState = 'MOTION';
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+ $lastMotion = $now;
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} elsif ($newState eq 'PLAY' || $newState eq 'PAUSE' || $newState eq 'MOTION') {
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- $newState = 'PREMOTION';
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+ if ($now > $lastMotion + $POST_MOTION_TIMEOUT) {
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+ $newState = 'PREMOTION';
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+ } else {
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+ $newState = 'POSTMOTION';
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+ }
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} else {
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$newState = 'OFF';
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}
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$state = $newState;
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# Force updates on a periodic basis
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- if (!$update && time() - $pushLast > $PUSH_TIMEOUT) {
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+ if (!$update && $now - $pushLast > $PUSH_TIMEOUT) {
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if ($DEBUG) {
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print STDERR "Forcing periodic update\n";
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}
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@@ -112,7 +123,7 @@ while (1) {
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DMX::applyDataset($DIM{$state}, $state, $OUTPUT_FILE);
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# Update the push time
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- $pushLast = time();
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+ $pushLast = $now;
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# Clear the update flag
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$update = 0;
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