|
@@ -0,0 +1,108 @@
|
|
|
|
|
+#!/usr/bin/perl
|
|
|
|
|
+use strict;
|
|
|
|
|
+use warnings;
|
|
|
|
|
+use Time::HiRes qw( usleep );
|
|
|
|
|
+
|
|
|
|
|
+# Local modules
|
|
|
|
|
+use Cwd qw(abs_path);
|
|
|
|
|
+use File::Basename qw(dirname);
|
|
|
|
|
+use lib dirname(abs_path($0));
|
|
|
|
|
+use DMX;
|
|
|
|
|
+
|
|
|
|
|
+# User config
|
|
|
|
|
+my $RELAY_DELAY = 0.20;
|
|
|
|
|
+my %DIM = (
|
|
|
|
|
+ 'OFF' => [
|
|
|
|
|
+ { 'channel' => 16, 'value' => 0, 'time' => 0 }
|
|
|
|
|
+ ],
|
|
|
|
|
+ 'TOGGLE' => [
|
|
|
|
|
+ { 'channel' => 16, 'value' => 255, 'time' => 0 }
|
|
|
|
|
+ ],
|
|
|
|
|
+);
|
|
|
|
|
+
|
|
|
|
|
+# App config
|
|
|
|
|
+my $DATA_DIR = DMX::dataDir();
|
|
|
|
|
+my $OUTPUT_FILE = $DATA_DIR . 'GARAGE';
|
|
|
|
|
+my $STATE_SOCK = $OUTPUT_FILE . '.socket';
|
|
|
|
|
+my $PUSH_TIMEOUT = 20;
|
|
|
|
|
+my $PULL_TIMEOUT = $PUSH_TIMEOUT * 3;
|
|
|
|
|
+my $DELAY = $PULL_TIMEOUT / 2;
|
|
|
|
|
+
|
|
|
|
|
+# Debug
|
|
|
|
|
+my $DEBUG = 0;
|
|
|
|
|
+if ($ENV{'DEBUG'}) {
|
|
|
|
|
+ $DEBUG = 1;
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+# Sockets
|
|
|
|
|
+DMX::stateSocket($STATE_SOCK);
|
|
|
|
|
+
|
|
|
|
|
+# State
|
|
|
|
|
+my $state = 'OFF';
|
|
|
|
|
+my $stateLast = $state;
|
|
|
|
|
+my %exists = ();
|
|
|
|
|
+my $pushLast = 0;
|
|
|
|
|
+my $pullLast = time();
|
|
|
|
|
+my $update = 0;
|
|
|
|
|
+
|
|
|
|
|
+# Always force lights out at launch
|
|
|
|
|
+DMX::dim({ 'channel' => 16, 'value' => 0, 'time' => 0 });
|
|
|
|
|
+
|
|
|
|
|
+# Loop forever
|
|
|
|
|
+while (1) {
|
|
|
|
|
+
|
|
|
|
|
+ # State is calculated; use newState to gather data
|
|
|
|
|
+ my $newState = $state;
|
|
|
|
|
+
|
|
|
|
|
+ # Wait for state updates
|
|
|
|
|
+ my $cmdState = DMX::readState($DELAY, \%exists, undef());
|
|
|
|
|
+ if (defined($cmdState)) {
|
|
|
|
|
+ $newState = $cmdState;
|
|
|
|
|
+ $pullLast = time();
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ # Calculate the new state
|
|
|
|
|
+ $stateLast = $state;
|
|
|
|
|
+ if ($newState eq 'TOGGLE') {
|
|
|
|
|
+ $state = 'TOGGLE';
|
|
|
|
|
+ } else {
|
|
|
|
|
+ $state = 'OFF';
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ # Force updates on a periodic basis
|
|
|
|
|
+ if (time() - $pushLast > $PUSH_TIMEOUT) {
|
|
|
|
|
+ $update = 1;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ # Die if we don't see regular updates
|
|
|
|
|
+ if (time() - $pullLast > $PULL_TIMEOUT) {
|
|
|
|
|
+ die('No update on state socket in past ' . $PULL_TIMEOUT . " seconds. Exiting...\n");
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ # Force updates on any state change
|
|
|
|
|
+ if ($state eq 'TOGGLE') {
|
|
|
|
|
+ if ($DEBUG) {
|
|
|
|
|
+ print STDERR 'State change: ' . $stateLast . ' => ' . $state . "\n";
|
|
|
|
|
+ }
|
|
|
|
|
+ $update = 1;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ # Update the fan
|
|
|
|
|
+ if ($update) {
|
|
|
|
|
+
|
|
|
|
|
+ # Toggle on
|
|
|
|
|
+ DMX::applyDataset($DIM{'TOGGLE'}, 'TOGGLE', $OUTPUT_FILE);
|
|
|
|
|
+
|
|
|
|
|
+ # Wait
|
|
|
|
|
+ usleep($RELAY_DELAY * 1000000);
|
|
|
|
|
+
|
|
|
|
|
+ # Toggle off
|
|
|
|
|
+ DMX::applyDataset($DIM{'OFF'}, 'OFF', $OUTPUT_FILE);
|
|
|
|
|
+
|
|
|
|
|
+ # Update the push time
|
|
|
|
|
+ $pushLast = time();
|
|
|
|
|
+
|
|
|
|
|
+ # Clear the update flag
|
|
|
|
|
+ $update = 0;
|
|
|
|
|
+ }
|
|
|
|
|
+}
|