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- // Display Library for SPI e-paper panels from Dalian Good Display and boards from Waveshare.
- // Requires HW SPI and Adafruit_GFX. Caution: these e-papers require 3.3V supply AND data lines!
- //
- // based on Demo Example from Good Display: http://www.e-paper-display.com/download_list/downloadcategoryid=34&isMode=false.html
- //
- // Author: Jean-Marc Zingg
- //
- // Version: see library.properties
- //
- // Library: https://github.com/ZinggJM/GxEPD2
- #ifndef _GxEPD2_EPD_H_
- #define _GxEPD2_EPD_H_
- #include <Arduino.h>
- #include <SPI.h>
- #include <GxEPD2.h>
- #pragma GCC diagnostic ignored "-Wunused-parameter"
- class GxEPD2_EPD
- {
- public:
- // attributes
- const uint16_t WIDTH;
- const uint16_t HEIGHT;
- const GxEPD2::Panel panel;
- const bool hasColor;
- const bool hasPartialUpdate;
- const bool hasFastPartialUpdate;
- // constructor
- GxEPD2_EPD(int8_t cs, int8_t dc, int8_t rst, int8_t busy, int8_t busy_level, uint32_t busy_timeout,
- uint16_t w, uint16_t h, GxEPD2::Panel p, bool c, bool pu, bool fpu);
- virtual void init(uint32_t serial_diag_bitrate = 0); // serial_diag_bitrate = 0 : disabled
- virtual void init(uint32_t serial_diag_bitrate, bool initial, bool pulldown_rst_mode = false);
- // Support for Bitmaps (Sprites) to Controller Buffer and to Screen
- virtual void clearScreen(uint8_t value) = 0; // init controller memory and screen (default white)
- virtual void writeScreenBuffer(uint8_t value) = 0; // init controller memory (default white)
- // write to controller memory, without screen refresh; x and w should be multiple of 8
- virtual void writeImage(const uint8_t bitmap[], int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false) = 0;
- virtual void writeImagePart(const uint8_t bitmap[], int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap,
- int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false) = 0;
- virtual void writeImage(const uint8_t* black, const uint8_t* color, int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false) = 0;
- virtual void writeImagePart(const uint8_t* black, const uint8_t* color, int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap,
- int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false) = 0;
- // write sprite of native data to controller memory, without screen refresh; x and w should be multiple of 8
- virtual void writeNative(const uint8_t* data1, const uint8_t* data2, int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false) = 0;
- // for differential update: set current and previous buffers equal (for fast partial update to work correctly)
- virtual void writeScreenBufferAgain(uint8_t value = 0xFF) // init controller memory (default white)
- {
- // most controllers with differential update do switch buffers on refresh, can use:
- writeScreenBuffer(value);
- }
- virtual void writeImageAgain(const uint8_t bitmap[], int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false)
- {
- // most controllers with differential update do switch buffers on refresh, can use:
- writeImage(bitmap, x, y, w, h, invert, mirror_y, pgm);
- }
- virtual void writeImagePartAgain(const uint8_t bitmap[], int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap,
- int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false)
- {
- // most controllers with differential update do switch buffers on refresh, can use:
- writeImagePart(bitmap, x_part, y_part, w_bitmap, h_bitmap, x, y, w, h, invert, mirror_y, pgm);
- }
- // write to controller memory, with screen refresh; x and w should be multiple of 8
- virtual void drawImage(const uint8_t bitmap[], int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false) = 0;
- virtual void drawImagePart(const uint8_t bitmap[], int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap,
- int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false) = 0;
- virtual void drawImage(const uint8_t* black, const uint8_t* color, int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false) = 0;
- virtual void drawImagePart(const uint8_t* black, const uint8_t* color, int16_t x_part, int16_t y_part, int16_t w_bitmap, int16_t h_bitmap,
- int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false) = 0;
- // write sprite of native data to controller memory, with screen refresh; x and w should be multiple of 8
- virtual void drawNative(const uint8_t* data1, const uint8_t* data2, int16_t x, int16_t y, int16_t w, int16_t h, bool invert = false, bool mirror_y = false, bool pgm = false) = 0;
- virtual void refresh(bool partial_update_mode = false) = 0; // screen refresh from controller memory to full screen
- virtual void refresh(int16_t x, int16_t y, int16_t w, int16_t h) = 0; // screen refresh from controller memory, partial screen
- virtual void powerOff() = 0; // turns off generation of panel driving voltages, avoids screen fading over time
- virtual void hibernate() = 0; // turns powerOff() and sets controller to deep sleep for minimum power use, ONLY if wakeable by RST (rst >= 0)
- virtual void setPaged() {}; // for GxEPD2_154c paged workaround
- static inline uint16_t gx_uint16_min(uint16_t a, uint16_t b)
- {
- return (a < b ? a : b);
- };
- static inline uint16_t gx_uint16_max(uint16_t a, uint16_t b)
- {
- return (a > b ? a : b);
- };
- protected:
- void _reset();
- void _waitWhileBusy(const char* comment = 0, uint16_t busy_time = 5000);
- void _writeCommand(uint8_t c);
- void _writeData(uint8_t d);
- void _writeData(const uint8_t* data, uint16_t n);
- void _writeDataPGM(const uint8_t* data, uint16_t n, int16_t fill_with_zeroes = 0);
- void _writeDataPGM_sCS(const uint8_t* data, uint16_t n, int16_t fill_with_zeroes = 0);
- void _writeCommandData(const uint8_t* pCommandData, uint8_t datalen);
- void _writeCommandDataPGM(const uint8_t* pCommandData, uint8_t datalen);
- protected:
- int8_t _cs, _dc, _rst, _busy, _busy_level;
- uint32_t _busy_timeout;
- bool _diag_enabled, _pulldown_rst_mode;
- SPISettings _spi_settings;
- bool _initial_write, _initial_refresh;
- bool _power_is_on, _using_partial_mode, _hibernating;
- };
- #endif
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