cycle_engine.h 17 KB

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  1. #pragma once
  2. #include <cstdint>
  3. #include <cstdio>
  4. #include "esphome/core/gpio.h"
  5. #include "esphome/core/hal.h"
  6. #include "esphome/core/log.h"
  7. #include "esphome/components/spi/spi.h"
  8. #include "epd_command.h"
  9. namespace esphome::gxepd2 {
  10. // Stock GxEPD2 vendor value (20MHz) for this panel. Was dropped to 10MHz
  11. // (matching epaper_spi) while chasing the solid-black/solid-red symptom,
  12. // which turned out to be unrelated - display.py never wired the configured
  13. // lambda to set_writer() at all, so nothing but auto_clear's default fill
  14. // ever rendered, regardless of SPI clock. Rolled back to test the stock
  15. // GxEPD2 clock now that the real bug is fixed.
  16. using EpdSPIDevice = spi::SPIDevice<spi::BIT_ORDER_MSB_FIRST, spi::CLOCK_POLARITY_LOW, spi::CLOCK_PHASE_LEADING,
  17. spi::DATA_RATE_20MHZ>;
  18. // Mechanically replicates one GxEPD2 driver's refresh cycle - reset pulse,
  19. // init command table, RAM-window set, per-plane byte burst, refresh
  20. // trigger, busy-pin wait - as a state machine stepped from loop(), instead
  21. // of GxEPD2's own synchronous top-to-bottom call stack. See the plan this
  22. // was built from (and gxepd2_task_watchdog_status in project memory) for
  23. // why: that call stack has no yield points, so making it non-blocking used
  24. // to require running the whole thing on a separate FreeRTOS task, which
  25. // intermittently tripped the ESP-IDF watchdog anyway. step() never blocks -
  26. // every state does a small bounded unit of work and returns - so there is
  27. // nothing here that can starve another task or need a watchdog subscription
  28. // at all.
  29. class CycleEngine {
  30. public:
  31. void begin(const EpdPanelDescriptor *desc, GPIOPin *cs, GPIOPin *dc, GPIOPin *rst, GPIOPin *busy,
  32. EpdSPIDevice *spi) {
  33. this->desc_ = desc;
  34. this->cs_ = cs;
  35. this->dc_ = dc;
  36. this->rst_ = rst;
  37. this->busy_ = busy;
  38. this->spi_ = spi;
  39. this->cs_->setup();
  40. this->dc_->setup();
  41. if (this->rst_ != nullptr)
  42. this->rst_->setup();
  43. if (this->busy_ != nullptr)
  44. this->busy_->setup();
  45. this->cs_->digital_write(true);
  46. this->dc_->digital_write(true);
  47. }
  48. // Arms the state machine; returns immediately. planes[1] is ignored when
  49. // desc->plane_count == 1. Undefined to call while !idle().
  50. void request_full_update(const uint8_t *plane0, const uint8_t *plane1) {
  51. this->planes_[0] = plane0;
  52. this->planes_[1] = plane1;
  53. uint32_t w = this->desc_->window_per_plane ? this->desc_->plane_width : this->desc_->width;
  54. // width*height*bpp/8: /8 at 1bpp, /4 at 2bpp, /2 at 4bpp.
  55. this->plane_bytes_ = (uint32_t) w * this->desc_->height * this->desc_->bits_per_pixel / 8;
  56. this->bytes_per_row_ = this->plane_bytes_ / this->desc_->height;
  57. this->cursor_ = 0;
  58. this->plane_ = 0;
  59. this->cmd_phase_ = CmdPhase::BEFORE_DELAY;
  60. this->set_state_(this->rst_ != nullptr ? State::RESET_LOW : State::INIT_CMD);
  61. }
  62. bool idle() const { return this->state_ == State::IDLE; }
  63. // Called once per loop() tick. Does one bounded unit of work.
  64. void step() {
  65. switch (this->state_) {
  66. case State::IDLE:
  67. return;
  68. case State::RESET_LOW:
  69. this->rst_->digital_write(true); // preset high, then pulse low - see GxEPD2_EPD::_reset()
  70. this->deadline_ = millis() + 10;
  71. this->set_state_(State::RESET_LOW_WAIT);
  72. return;
  73. case State::RESET_LOW_WAIT:
  74. if (millis() < this->deadline_)
  75. return;
  76. this->rst_->digital_write(false);
  77. this->deadline_ = millis() + 10;
  78. this->set_state_(State::RESET_HIGH_WAIT);
  79. return;
  80. case State::RESET_HIGH_WAIT:
  81. if (millis() < this->deadline_)
  82. return;
  83. this->rst_->digital_write(true);
  84. this->deadline_ = millis() + 10;
  85. this->set_state_(State::RESET_SETTLE);
  86. return;
  87. case State::RESET_SETTLE:
  88. if (millis() < this->deadline_)
  89. return;
  90. this->cursor_ = 0;
  91. this->cmd_phase_ = CmdPhase::BEFORE_DELAY;
  92. // Post-reset busy wait, matching every vendor _InitDisplay()'s
  93. // _waitWhileBusy() right after the reset pulse. Some controllers hold
  94. // BUSY while they load settings/waveforms from OTP after a hardware
  95. // reset (notably JD79676 / GDEY0213F52, whose init is otherwise just
  96. // 0xE9 + power-on) - issuing any command before that clears gets it
  97. // silently dropped, so the panel never refreshes. Panels that don't
  98. // assert BUSY post-reset read "not busy" on the first poll and fall
  99. // straight through to INIT_CMD, so this is safe for all of them.
  100. this->start_busy_wait_(State::INIT_CMD);
  101. return;
  102. case State::INIT_CMD:
  103. this->step_sequence_(this->desc_->init_sequence, this->desc_->init_sequence_len, State::INIT_CMD,
  104. State::SET_WINDOW);
  105. return;
  106. case State::SET_WINDOW:
  107. // window_sequence[this->plane_]: index 0 on the first entry
  108. // (plane_ reset to 0 in request_full_update()); when
  109. // window_per_plane is true, step_write_plane_() re-enters this
  110. // state with plane_ already advanced to 1 before the next plane's
  111. // byte burst, picking window_sequence[1] instead - see
  112. // panel_579c_gdey0579f51.h for why a panel needs that.
  113. this->step_sequence_(this->desc_->window_sequence[this->plane_], this->desc_->window_sequence_len[this->plane_],
  114. State::SET_WINDOW, State::WRITE_PLANE);
  115. return;
  116. case State::WRITE_PLANE:
  117. this->step_write_plane_();
  118. return;
  119. case State::REFRESH_CMD:
  120. this->step_sequence_(this->desc_->refresh_sequence, this->desc_->refresh_sequence_len, State::REFRESH_CMD,
  121. State::DONE);
  122. return;
  123. case State::POST_DELAY:
  124. if (millis() < this->deadline_)
  125. return;
  126. this->set_state_(this->delay_return_state_);
  127. return;
  128. case State::WAIT_BUSY:
  129. this->step_wait_busy_();
  130. return;
  131. case State::DONE:
  132. ESP_LOGD("gxepd2", "Display update finished");
  133. this->set_state_(State::IDLE);
  134. return;
  135. case State::ABORTED:
  136. // A busy timeout means the panel isn't behaving as wired/expected
  137. // (unplugged, dead, wrong busy polarity, ...) - pressing ahead
  138. // with the rest of the sequence (more command bytes, another
  139. // busy-wait) is very unlikely to "just work" and only obscures
  140. // which step actually failed. Bail the whole cycle here instead of
  141. // continuing to whatever state the timed-out wait was headed to.
  142. ESP_LOGE("gxepd2", "Aborting display update: busy timeout");
  143. this->cursor_ = 0;
  144. this->plane_ = 0;
  145. this->cmd_phase_ = CmdPhase::BEFORE_DELAY;
  146. this->set_state_(State::IDLE);
  147. return;
  148. }
  149. }
  150. private:
  151. enum class State {
  152. IDLE,
  153. RESET_LOW,
  154. RESET_LOW_WAIT,
  155. RESET_HIGH_WAIT,
  156. RESET_SETTLE,
  157. INIT_CMD,
  158. SET_WINDOW,
  159. WRITE_PLANE,
  160. REFRESH_CMD,
  161. POST_DELAY,
  162. WAIT_BUSY,
  163. DONE,
  164. ABORTED,
  165. };
  166. enum class CmdPhase { BEFORE_DELAY, ISSUE };
  167. // Every command byte and every data byte is its own SPI transaction, CS
  168. // toggled around each one - this looks wasteful, but it's mechanically
  169. // what GxEPD2_EPD::_writeCommand()/_writeData(uint8_t) do (see
  170. // vendor/src/GxEPD2_EPD.cpp), and matching the vendor cycle byte-for-byte
  171. // is the point of this engine.
  172. void write_byte_(uint8_t b, bool dc_high) {
  173. this->dc_->digital_write(dc_high);
  174. this->spi_->enable();
  175. this->cs_->digital_write(false);
  176. this->spi_->write_byte(b);
  177. this->cs_->digital_write(true);
  178. this->spi_->disable();
  179. }
  180. void write_command_(uint8_t cmd, const uint8_t *data, uint8_t data_len) {
  181. #if ESPHOME_LOG_LEVEL >= ESPHOME_LOG_LEVEL_DEBUG
  182. // Command-level skeleton trace - deliberately left in (not gated to
  183. // VERY_VERBOSE) while diagnosing a real-hardware content bug: this is
  184. // the exact byte-for-byte counterpart to compare against a captured
  185. // epaper_spi trace on the same panel. Bulk plane data isn't logged
  186. // here (see step_write_plane_) - only the command skeleton matters for
  187. // that comparison.
  188. char buf[32] = {0};
  189. int n = 0;
  190. for (uint8_t i = 0; i < data_len && n < (int) sizeof(buf) - 3; i++)
  191. n += snprintf(buf + n, sizeof(buf) - n, "%02X ", data[i]);
  192. ESP_LOGD("gxepd2", "cmd 0x%02X data[%u]: %s", cmd, data_len, buf);
  193. #endif
  194. this->write_byte_(cmd, false);
  195. for (uint8_t i = 0; i < data_len; i++)
  196. this->write_byte_(data[i], true);
  197. }
  198. // Steps through one EpdCommand table one entry (and one delay/busy-wait,
  199. // if that entry has one) at a time, resuming in self_state after any
  200. // wait so the same call re-enters here for the next entry. Shared by
  201. // INIT_CMD and REFRESH_CMD - which table is being stepped is entirely
  202. // determined by which state called this.
  203. void step_sequence_(const EpdCommand *seq, uint8_t len, State self_state, State done_state) {
  204. if (this->cursor_ >= len) {
  205. this->cursor_ = 0;
  206. this->cmd_phase_ = CmdPhase::BEFORE_DELAY;
  207. this->set_state_(done_state);
  208. return;
  209. }
  210. const EpdCommand &c = seq[this->cursor_];
  211. if (this->cmd_phase_ == CmdPhase::BEFORE_DELAY) {
  212. this->cmd_phase_ = CmdPhase::ISSUE;
  213. if (c.delay_before_ms > 0) {
  214. this->start_delay_(c.delay_before_ms, self_state);
  215. return;
  216. }
  217. }
  218. this->write_command_(c.cmd, c.data, c.data_len);
  219. this->cursor_++;
  220. this->cmd_phase_ = CmdPhase::BEFORE_DELAY;
  221. if (c.wait_busy_after) {
  222. this->start_busy_wait_(self_state);
  223. } else if (c.delay_after_ms > 0) {
  224. this->start_delay_(c.delay_after_ms, self_state);
  225. }
  226. // else: stays in self_state; the next step() call processes the next entry.
  227. }
  228. // Writes up to BYTE_BUDGET bytes of the current plane per call, then
  229. // returns - this bound is what keeps a full-frame write (thousands of
  230. // bytes) from ever making one loop() tick run long, replacing the old
  231. // per-256-byte esp_task_wdt_reset()+delay(1) throttle with simply not
  232. // doing enough work in one call to need it.
  233. //
  234. // 64 was overly conservative: at 20MHz SPI that's ~25us of actual bus
  235. // time, so a 426T82 full-plane write (48000 bytes) was bottlenecked
  236. // almost entirely on loop() scheduling overhead (~17ms/step observed),
  237. // not SPI - ~12.7s for one plane. Raised to 16384 (up to ~25ms of
  238. // blocking per step is fine here), cutting that to 3 steps instead of
  239. // 750 - measured ~1.07s for the plane write on hardware. The remaining
  240. // time is dominated by write_byte_()'s per-byte SPI enable()/disable()
  241. // (ESP-IDF transaction setup/teardown, ~21.7us/byte vs ~0.4us raw
  242. // transfer), which is intentionally NOT batched away: it lets other
  243. // devices on a shared spi: bus interleave between our bytes instead of
  244. // being locked out for the whole burst. 1s is well under half this
  245. // panel's own multi-second refresh time anyway, so it wasn't worth
  246. // trading that fairness for more throughput.
  247. static constexpr uint32_t BYTE_BUDGET = 16384;
  248. void step_write_plane_() {
  249. if (this->cursor_ == 0) {
  250. const uint8_t *buf = this->planes_[this->plane_];
  251. uint32_t histo[3] = {0, 0, 0}; // [0]=0x00, [1]=0xFF, [2]=other
  252. if (buf != nullptr) {
  253. for (uint32_t i = 0; i < this->plane_bytes_; i++) {
  254. if (buf[i] == 0x00)
  255. histo[0]++;
  256. else if (buf[i] == 0xFF)
  257. histo[1]++;
  258. else
  259. histo[2]++;
  260. }
  261. }
  262. ESP_LOGD("gxepd2", "plane %u: cmd 0x%02X, %u bytes, invert=%d, buf[0]=0x%02X buf[last]=0x%02X, histo(00/FF/other)=%u/%u/%u",
  263. this->plane_, this->desc_->plane_write_cmd[this->plane_], (unsigned) this->plane_bytes_,
  264. this->desc_->plane_invert[this->plane_], buf != nullptr ? buf[0] : 0,
  265. buf != nullptr ? buf[this->plane_bytes_ - 1] : 0, (unsigned) histo[0], (unsigned) histo[1],
  266. (unsigned) histo[2]);
  267. this->write_byte_(this->desc_->plane_write_cmd[this->plane_], false);
  268. }
  269. const uint8_t *buf = this->planes_[this->plane_];
  270. bool invert = this->desc_->plane_invert[this->plane_];
  271. uint32_t end = this->cursor_ + BYTE_BUDGET;
  272. if (end > this->plane_bytes_)
  273. end = this->plane_bytes_;
  274. for (; this->cursor_ < end; this->cursor_++) {
  275. uint32_t src = this->desc_->row_interleave ? this->interleaved_index_(this->cursor_) : this->cursor_;
  276. uint8_t b = buf != nullptr ? buf[src] : 0xFF;
  277. this->write_byte_(invert ? static_cast<uint8_t>(~b) : b, true);
  278. }
  279. if (this->cursor_ >= this->plane_bytes_) {
  280. this->cursor_ = 0;
  281. this->plane_++;
  282. this->cmd_phase_ = CmdPhase::BEFORE_DELAY;
  283. if (this->plane_ >= this->desc_->plane_count) {
  284. this->plane_ = 0;
  285. this->set_state_(State::REFRESH_CMD);
  286. } else if (this->desc_->window_per_plane) {
  287. // Another plane to go and it needs its own window-set first (a
  288. // genuinely separate physical RAM region, not just another color
  289. // plane sharing the window already set) - re-enter SET_WINDOW,
  290. // which will pick window_sequence[this->plane_] now that plane_
  291. // has already advanced.
  292. this->set_state_(State::SET_WINDOW);
  293. }
  294. // else: more planes, sharing one window already set - stay in
  295. // WRITE_PLANE, next step() call starts the next plane's byte burst.
  296. }
  297. }
  298. // Maps a wire-transmission-order byte position to the buffer's actual
  299. // (plain top-to-bottom) byte index, for panels whose controller expects
  300. // rows in interleaved top/bottom pairs (row 0, row H-1, row 1, row H-2,
  301. // ...) instead of sequential order - see EpdPanelDescriptor::row_interleave.
  302. // wire_pos counts up linearly (0..plane_bytes_-1) the same way it always
  303. // has; only which buffer byte it reads changes.
  304. uint32_t interleaved_index_(uint32_t wire_pos) const {
  305. uint32_t wire_row = wire_pos / this->bytes_per_row_;
  306. uint32_t byte_in_row = wire_pos % this->bytes_per_row_;
  307. uint32_t pair = wire_row / 2;
  308. uint32_t buf_row = (wire_row % 2 == 0) ? pair : (this->desc_->height - 1 - pair);
  309. return buf_row * this->bytes_per_row_ + byte_in_row;
  310. }
  311. void start_delay_(uint16_t delay_ms, State return_to) {
  312. this->deadline_ = millis() + delay_ms;
  313. this->delay_return_state_ = return_to;
  314. this->set_state_(State::POST_DELAY);
  315. }
  316. void start_busy_wait_(State next) {
  317. this->busy_wait_next_ = next;
  318. this->busy_wait_deadline_ = millis() + this->desc_->busy_timeout_ms;
  319. this->set_state_(State::WAIT_BUSY);
  320. }
  321. void step_wait_busy_() {
  322. if (this->busy_ == nullptr) {
  323. this->set_state_(this->busy_wait_next_);
  324. return;
  325. }
  326. bool busy = this->busy_->digital_read() == this->desc_->busy_active_level;
  327. if (!busy) {
  328. this->set_state_(this->busy_wait_next_);
  329. return;
  330. }
  331. if (millis() >= this->busy_wait_deadline_) {
  332. ESP_LOGW("gxepd2", "Busy timeout waiting for panel");
  333. this->set_state_(State::ABORTED);
  334. }
  335. }
  336. // Logs every state transition (only when the state actually changes -
  337. // WAIT_BUSY and POST_DELAY re-enter their own case on every step() call
  338. // while polling, which would otherwise spam this at loop() rate) so a
  339. // first hardware run can be checked against the vendor cycle it's meant
  340. // to replicate before this gets dialed back to WARN-only.
  341. void set_state_(State s) {
  342. if (s != this->state_)
  343. ESP_LOGD("gxepd2", "state: %s -> %s", state_name_(this->state_), state_name_(s));
  344. this->state_ = s;
  345. }
  346. static const char *state_name_(State s) {
  347. switch (s) {
  348. case State::IDLE:
  349. return "IDLE";
  350. case State::RESET_LOW:
  351. return "RESET_LOW";
  352. case State::RESET_LOW_WAIT:
  353. return "RESET_LOW_WAIT";
  354. case State::RESET_HIGH_WAIT:
  355. return "RESET_HIGH_WAIT";
  356. case State::RESET_SETTLE:
  357. return "RESET_SETTLE";
  358. case State::INIT_CMD:
  359. return "INIT_CMD";
  360. case State::SET_WINDOW:
  361. return "SET_WINDOW";
  362. case State::WRITE_PLANE:
  363. return "WRITE_PLANE";
  364. case State::REFRESH_CMD:
  365. return "REFRESH_CMD";
  366. case State::POST_DELAY:
  367. return "POST_DELAY";
  368. case State::WAIT_BUSY:
  369. return "WAIT_BUSY";
  370. case State::DONE:
  371. return "DONE";
  372. case State::ABORTED:
  373. return "ABORTED";
  374. }
  375. return "?";
  376. }
  377. const EpdPanelDescriptor *desc_{nullptr};
  378. GPIOPin *cs_{nullptr};
  379. GPIOPin *dc_{nullptr};
  380. GPIOPin *rst_{nullptr};
  381. GPIOPin *busy_{nullptr};
  382. EpdSPIDevice *spi_{nullptr};
  383. State state_{State::IDLE};
  384. uint32_t cursor_{0};
  385. CmdPhase cmd_phase_{CmdPhase::BEFORE_DELAY};
  386. uint8_t plane_{0};
  387. const uint8_t *planes_[2]{nullptr, nullptr};
  388. uint32_t plane_bytes_{0};
  389. uint32_t bytes_per_row_{0};
  390. uint32_t deadline_{0};
  391. State delay_return_state_{State::DONE};
  392. uint32_t busy_wait_deadline_{0};
  393. State busy_wait_next_{State::DONE};
  394. };
  395. } // namespace esphome::gxepd2